sábado, 22 de fevereiro de 2014

The XboxOne defense force in Xbox official media.


I've notice quite a while that the only websites defending the Xbox capabilities is OXM (official Xbox magazine) itself. And not any other big news website. Sadly every time any other developer speaks on the Esram is always referred as bottleneck. At OXM they don't even bother saying that XboxOne outperforms the Ps4 but they only mention parity among the 2. I wonder why the GPU isn't referred on these interviews, perhaps because you can't spin that off... I know it's their work but, regardless, the urge to defend XboxOne is pathetic.

To be honest Esram can do better than Ps4's memory topic is ridiculous. Esram is not complex, it take time to work, the peek memory is around 200 gbs/s but dosen't tell the whole story, not all the memory can be catapulted into the Esram and not all the assets can target the peek memory. And the most importantly XboxOne memory, is not stable ! The reason why Forza 5 could achieve 1080p/60 simply is because the game isn't demanding, the game's virtual memory must not take that much place, and simply fits on the DDR3 part of it. That has a peek and stable memory of 60 gbs/s. Not to mention the scandal of the massive downgrade that this game got !

Take a look :

(Click on the images)


What they've shown on national television !


The reality :

- 2D crowd models
- Severly downgrade building
- Reduced lighting


More examples :

Above (The original)
Below (The reality)

- Less lighting
- Horrible tree models 


Puff...this is called misleading advertising !





Let's talk about good things, as for the Ps4's GDDR5 all the memory can run at that 176 gbs/s, the memory is stable and the only downside is the amount energy (voltage) required to make this memory work. There are no bottlenecks here, is super easy to use, but hard to master.

But why did Sony used this memory and not Microsoft ?

When Ps4 was unveiled in february 2013 it had a 4gbs GDDR5 memory inside, which would dictate the lowest quality multi-plats on the upcoming next gen. During the upcoming months until E3, we had access to both devkits, it was no brainer (regard less of the most powerful gpu) that Ps4 was indeed the weakest machine, and it would be an weight on XboxOne development. During the precent months the 8gbs GDDR5 version of it, has become available, Sony took the chance, and now they have the most console on the market. We were quite surprise during E3, to be honest, in the upcoming months we finalized the game (not going to mention this sorry) in new devkits, AMEN BABY.


What do you think of this ?
Share your opinion on comments below !
 

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